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C.O.D. Animation - 3d
#21
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nickpreston24
opened
1 year ago
nickpreston24
commented
1 year ago
Start learning some 3d animejs
Try implementing a 2d or 3d cone-of-d3ath wrt ballistics
COD should show a trajectory line, height over bore line, etc.
COD should show MOA subtensions (optional)
COD should be in mils by default
COD should have a start and end animation, with a play button
COD should colorize the different probabilities of hit (red, yellow, green) within the cone.
COD cone should start out rigid, but be flexible as the animation or time axis progresses.
Start learning some 3d animejs