nickworks / TreeOfLife

This is a game being developed by DAGD students.
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Level Design Guidelines #66

Open stormwarriors2 opened 6 years ago

stormwarriors2 commented 6 years ago

We should establish a guideline for how to deal with camera switches and curves. This is specifically Nodes oriented.

Especially to lay-down the guideline of not using sharp corners for the player. And how to implement the camera into a scene correctly when going through a level.