We should establish a guideline for how to deal with camera switches and curves. This is specifically Nodes oriented.
Especially to lay-down the guideline of not using sharp corners for the player. And how to implement the camera into a scene correctly when going through a level.
We should establish a guideline for how to deal with camera switches and curves. This is specifically Nodes oriented.
Especially to lay-down the guideline of not using sharp corners for the player. And how to implement the camera into a scene correctly when going through a level.