Puyo Tools is a collection of tools and libraries used to access the contents of various game files. Although it was initially built to handle files used in Puyo Puyo games, it can handle files used in other games as well.
Greetings. A colleague of mine has been using the latest developments in palletized PVR extraction to work on Resident Evil: Code Veronica for Dreamcast. We have managed to extract most of the palletized textures, but there is a particular one that is giving him headaches trying to extract it. It is a 1024x512 4bpp palletized texture that has the unfortunate distinction of being rectangular (and I know that rectangular textures do not allow for fancy stuff in VQ compressions, for example). Could you please help us fully decode this texture?
Greetings. A colleague of mine has been using the latest developments in palletized PVR extraction to work on Resident Evil: Code Veronica for Dreamcast. We have managed to extract most of the palletized textures, but there is a particular one that is giving him headaches trying to extract it. It is a 1024x512 4bpp palletized texture that has the unfortunate distinction of being rectangular (and I know that rectangular textures do not allow for fancy stuff in VQ compressions, for example). Could you please help us fully decode this texture?
Here's the files: OPTION.zip
And this is how it looks like in the PS2 version: