nickz2289 / Godot3---Metaverse-MMORPG-Template

Godot for Social Space Project
Academic Free License v3.0
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Can this work for Godot 4+ games with multiplayer and open world chunks? #1

Open WithinAmnesia opened 6 months ago

WithinAmnesia commented 6 months ago

Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15

I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a working server using Godot 4.2.1.NET.

How can this work for multiplayer and what is needed for this to potentially work? What options can be used for chunk loading and unloading seamlessly in Godot 4.2.1.NET? Please give feedback.

nickz2289 commented 5 months ago

This repo is using Godot 3 and still lot of assets couldn't upload on github. If use my method, I am building a backend to save and load data via database API, and using websocket for realtime update. Hope this help.