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nicloay
/
ecs-damage-bubbles
Instancing multiple damage texts on screen
MIT License
33
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Crash on iOS
#20
oleksandr-diukov
opened
1 year ago
1
Version 1.0.2 setup
#19
nicloay
closed
1 year ago
0
Billboard text shader
#18
nicloay
closed
1 year ago
0
increment release
#17
nicloay
closed
1 year ago
0
Fix editor asmdef
#16
nicloay
closed
1 year ago
0
fix manifest url at README.md
#15
nicloay
closed
1 year ago
0
Readme.md fix url at the manifest example
#14
nicloay
closed
1 year ago
0
rename DamageRequest to DamageBubleRequest
#13
nicloay
closed
1 year ago
0
revise readme file
#11
nicloay
closed
1 year ago
0
Initial UPM v1.0.0 version
#10
nicloay
closed
1 year ago
0
Feature/upm polish
#9
nicloay
closed
1 year ago
0
Add colors, setup upm package
#8
nicloay
closed
1 year ago
0
Add options to use RenderMeshArray
#7
nicloay
opened
1 year ago
0
Generate mesh on start and assign to prefab rather than editor procedure. Or generate it in authoring tool?
#6
nicloay
opened
1 year ago
0
Rename Config to DamageBubbleConfig, and create prefab with it for easy usage in target project
#5
nicloay
closed
1 year ago
0
Add asmdef's
#4
nicloay
closed
1 year ago
0
Fix asset structure
#3
nicloay
closed
1 year ago
0
Initial version
#2
nicloay
closed
1 year ago
0
Image Storage
#1
nicloay
closed
1 year ago
3