Closed DanielOgorchock closed 3 years ago
Looking forward to testing this! Small suggestion: bump version to 3.2 in dkms.conf and readme.
Checked this out just now. It seems that disconnects are less often now and gyro drifts less while rumble is active (so, thanks for this!), but:
I'm not sure if it was described before, but controller fails like this:
I'm getting some disconnects as well. I did just find an issue with how I'm rate limiting the rumble commands which I just fixed/updated in the latest commit. I think there's still lingering disconnects though.
Yup, disconnects are still happening on last commit, but seemingly less. Inaccurate timing is not exactly nice (especially for short rumble pules used in rhythm games), but I guess it's sorta tolerable.
Introduces max rate for sending subcommands and rumble data. Sends rumble data after receiving an input report. Improve the logic for not sending zero-amp rumble data packets in order to avoid situations where rumble gets stuck on until timing out.
Signed-off-by: Daniel J. Ogorchock djogorchock@gmail.com