Open alperozisik opened 1 year ago
Hi there,
I switched to a new installer format and in the process the software is now building trageting AnyCPU.
Could you try the newly released version 1.0.8?
I have tested it and for the exe it behaves the same - it crashes. You should be setting the Platform Target as x86. It is based on the third party libraries that you are using.
Also, I have noticed that you have included SoundBlaster Zx in the supported list. Correct writing would be: Sound Blaster Z/Zx
(confirmed on the creative website). The only difference between Z and Zx is the external microphone and headset dongle. Internally it is using the exactly the same PCIe card. Their drivers are also same.
I've just adjusted the pipeline to also build targeting x86. If this won't help there is unfortunately not that much that I can do, as I am not able to reproduce this issue.
Could you perhaps share the error message if the problem is not solved?
Here is the case
Error:
System.BadImageFormatException
HResult=0x800700C1
Message=Could not load file or assembly 'System.Drawing.Common, Version=6.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'. Format of the executable (.exe) or library (.dll) is invalid.
Source=MasterVolumeSync
StackTrace:
at MasterVolumeSync.Worker.ShowTrayIcon() in C:\Users\alper\source\repos\alperozisik\MasterVolumeSync\MasterVolumeSync\Worker.cs:line 96
at System.Threading.Thread.StartCallback() in /_/src/coreclr/System.Private.CoreLib/src/System/Threading/Thread.CoreCLR.cs:line 106
I have created a pull request #8
Hi, When I have tried to run the app, it seems not to start at all. After some tests, I was not able to find it. Afterwards, I cloned the repo and started to debug. The built app is also crashing. I googled the error; it seems that is related to build target of the project. I changed the Project Settings > Build > General > Platform Target = x86 and rebuild. After that the app is running fine. I believe, rest of the x64 platforms are suffering from this. If you change this and make a new release it will be fine. If you do not have a x64 system, we can collaborate on this.
My system:
I think it is possible add Soundblaster Z series in the tested / supported cards.