nicolas-lang / Factorio.LongWarehouses

A mod for the game Factorio
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Deleting a long warehouse with the editor leaves the pole behind #7

Open sorahn opened 1 year ago

sorahn commented 1 year ago

By that I mean, with a deconstruction planner in the editor.

And then you can't remove the pole.

However: If you put down another one in the exact same spot, and then pick it up it does clean up the pole that was previously left behind. :)

nicolas-lang commented 9 months ago

Did you try the wh_check command ? It should clean up such unwanted remains...