nicolasgramlich / AndEngine

Free Android 2D OpenGL Game Engine
http://www.andengine.org
Apache License 2.0
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Music/Sound Android 6.0 Marshmallow #275

Open iksws opened 8 years ago

iksws commented 8 years ago

If you set loop to true, you need set loop to false for pause, if you have many sounds or musics in manager, when you need play much times like a effect. He not play more and setOnCompletionListener enter in loop!