nicoyn / mupen64plus

Automatically exported from code.google.com/p/mupen64plus
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Body Harvest -- Can't Traverse Bridges #408

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Describe your system:
 - Operating System (be specific): Windows 7 Home Premium
 - Machine type (32-bit or 64-bit): 64-bit
 - Mupen64Plus version: v1.99.4
 - Plugins used: defaults

Describe the problem:

I can't get over bridges in vehicles when playing Body Harvest. The vehicle 
falls through the bridge. I'm assuming it's the same on foot

Please provide any additional information below.

Original issue reported on code.google.com by dave.ro...@gmail.com on 6 Jan 2011 at 6:18

GoogleCodeExporter commented 8 years ago
Interesting bug but this is not due to mupen64Plus. :)

Did you have this prob with others emulators?

Original comment by dorian.f...@gmail.com on 20 Jan 2011 at 6:08

GoogleCodeExporter commented 8 years ago
This has been happening with all emulators for a long time. Project64,
mupen64plus, and others I can't even recall their names.

Original comment by dave.ro...@gmail.com on 21 Jan 2011 at 12:16

GoogleCodeExporter commented 8 years ago
You should find help in n64 forums.

This is a bug tracker for mupen64plus emulator.

Original comment by dorian.f...@gmail.com on 23 Jan 2011 at 6:38

GoogleCodeExporter commented 8 years ago
There's been plenty of forum topics about this, but nothing resolved. Any
emulator, video plugin, or rom variation I've used has the same result.

Original comment by dave.ro...@gmail.com on 24 Jan 2011 at 7:11

GoogleCodeExporter commented 8 years ago
Any emulator, video plugin, or rom variation I've used has the same result. << 
This is normal, this don't seem to be an emulator prob.

I suppose this prob exist on the original game, even if you play on a "real" 
N64.

Original comment by dorian.f...@gmail.com on 25 Jan 2011 at 4:36

GoogleCodeExporter commented 8 years ago
I actually played the game on the N64, and it didn't have the problem. If
it's not an emulator problem, I guess maybe the cartridge has some extra
hardware like how star fox on snes had the super fx chip.

Original comment by dave.ro...@gmail.com on 25 Jan 2011 at 6:00

GoogleCodeExporter commented 8 years ago
The user seems to be right and this specific problem is only happening in 
emulators. It doesn't make a difference that it happens in all emulators. And 
yes, this game was unstable on the N64 but this problem didn't seem to be 
happen on the N64.

So this bug is not invalid (maybe a wontfix). See also 
https://groups.google.com/d/topic/mupen64plus/pBOu_faLVhc/discussion

Original comment by s...@narfation.org on 15 Dec 2013 at 12:08

GoogleCodeExporter commented 8 years ago
And it seems to be framebuffer related. For example use glide64mk2 and change 
the fb_smart option to 0/1 for [Body Harvest] and restart the game and try to 
walk through walls/bridges

Original comment by s...@narfation.org on 15 Dec 2013 at 12:37

GoogleCodeExporter commented 8 years ago
I have done extensive testing on this problem while working on my re-texture 
project. I have finished Body Harvest both on console and emulation several 
times. I am an intelligent and thorough person and would put in as much time as 
needed to support the resolution of this problem. Though, I did all this 
testing/playing/retexturing using PJ64 1.7 and Jabo's video plugin. I have a 
ton of insight from experience on this issue. Here is my "public" thread on the 
issue: http://www.emutalk.net/threads/45346-Body-Harvest-HD-texture-pack-WIP . 
I also have a thread in the exclusive "Alpha build forum" at the PJ64 forums 
where most of my testing info is stored. Let me know if my assistance would be 
of any value in resolving this issue once and for all. Thank you. 

Original comment by gitechbu...@gmail.com on 17 Jul 2014 at 2:17

GoogleCodeExporter commented 8 years ago
Really, please let me know. My email address is gitechbuffalo @ gmail.com . I 
would pay $100 or more to anyone who can resolve this issue, and I'm just a 
poor stay at home dad. :)

Original comment by gitechbu...@gmail.com on 17 Jul 2014 at 2:32