Open GoogleCodeExporter opened 8 years ago
I have fixed that in the directx version
1: texture is shown four times in a row except in the corner
use lod calculation
http://code.google.com/p/emu-1964/source/detail?r=140
2: clipping error
use near plane z hack
Original comment by rato...@gmail.com
on 8 Aug 2012 at 11:39
Original issue reported on code.google.com by
richard...@gmail.com
on 19 Mar 2011 at 4:40