Billboard mode is stored in lowest 3 bits. So value 9 is same as value 1. I have found that Oblivion files uses values higher than 7 (found 8, 9, 12) but its "Preview Scene Graph" reports same billboard modes as it would used values 0, 1 or 4. Maybe that bit 3 have some function but it is not reported. Of course we can add duplicates for values 8-13 to nif.xml, so user will see the function of these values.
"BS_" prefix for value 5 is because precisely this name is reported by "Preview Scene Graph" of Oblivion, Fallout and Skyrim. It seems that it is specific Bethesda billboard mode.
Added billboard mode called "BS_ROTATE_ABOUT_UP" - it has value 5. It is used in Skyrim and Fallout 3 nifs. Also works in Oblivion.