Closed treymerkley closed 5 years ago
Yeah this is a known issue, the same as you have connected up to. It occurred due to bumping up the version of nif.xml for what was meant to be a stable release. The issue is with flag data, you'll see mention of it here in the first few commits here about bsuv flags - https://github.com/niftools/pyffi/compare/pyffi-2.2.3...develop
The problem is that reverting back re-introduces other issues. The problem however is in order to fix the underlying issue with the format description, i.e nif.xml, there has been a large amount of changes required to support. There is some progress being made in the branches, but it is slow enough.
If you are doing morrowind updates, I would probably go with version 2.2.2 as that won't have the issue, which should be fine for your use case.
fair enough, thanks! I'll go ahead and close.
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Issue Overview
It looks like the same problem with #38. The breakage occurs using the same code as here, so it shouldn't be anything I'm doing. I'm using Apel's Morrowind sign texture as a test file.
Version Information
Pyffi Version Info
2.2.3
Platform information
Manjaro Linux, most recent stable, kernel 4.19 stable
Context
Steps to Reproduce
Run the above pointing to the correct location.
.
Expected Result
A nonfailing run.
Actual Result
Possible Fix
It looks like a regression because of the way Morrowind textures work versus some of the later games. There was a point at which this worked (roughly a couple of years ago), so maybe dropping into the original code on this error occurring would cause a fix.
Similar Known Issues
38