Closed karamellpelle closed 8 years ago
I'd suggesting building from the release tgz, rather than the bare git repository.
https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.tgz/download
OK, I found the release commit hash, so I can add it as a submodule to my project too. I hope it works. Thanks! 🏅
The build script
cmake-testbuild.sh
fails. It can not find filessrc/glewinfo.c
andinclude/GL/wglew.h
. Also it can not detect linker language; see attached file build.txt.I have cmake version 3.6.2 and newest XCode.