Would allow players to choose better and recover from a mistaken click...
Card Button slot:
if (enabled and not selected)
Player selects...disable/highlight
Normal flow...
else if (enabled and selected)
Player un-selects...revert changes
Wait for player...
Implement Un-selection for Player Hand
Would allow players to choose better and recover from a mistaken click...
Card Button slot:
if (enabled and not selected) Player selects...disable/highlight Normal flow... else if (enabled and selected) Player un-selects...revert changes Wait for player...