For the case of v3dv, is mesa is built on Debug, it will raise an exception and stops. It runs and finish if build on Release. In both drivers vkpeak is able to run and show up some stats. Based on those errors, not sure how accurate those numbers would be.
First detected with v3dv (Broadcom GPU):
validation_layer_v3dv.log
but also happens with Anvil (Intel GPU):
validation_layer_anvil.log
For the case of v3dv, is mesa is built on Debug, it will raise an exception and stops. It runs and finish if build on Release. In both drivers vkpeak is able to run and show up some stats. Based on those errors, not sure how accurate those numbers would be.