Closed Jake-Thomas-Hall closed 2 years ago
If not too late, could you provide the config file I told you to delete? It would be handy.
Ah you're in luck, haven't got around to playing again yet so didn't delete it, can't upload JSON files apparently, so here it is in a code block:
{
"Regenerate": false,
"Debug": {
"ShowCallSource": false,
"ShowDebug": false,
"CondenseModLogs": false,
"CreateModLogs": false,
"ShowHandledErrorStackTraces": false,
"HideMessagesForPerformance": true,
"HideLogThreshold": 512,
"ShowTrace": false,
"SyncLogging": false
},
"AntiMalware": {
"UseIfAvailable": true,
"RunPartialThreatCode": false
},
"YeetMods": true,
"GameAssemblies": [
"Main.dll",
"Core.dll",
"HMLib.dll",
"HMUI.dll",
"HMRendering.dll",
"VRUI.dll"
],
"LastGameVersion": "1.20.0"
}
Thanks, can you please tell me on what game version you were before updating?
Thanks, can you please tell me on what game version you were before updating?
1.19.1
And how old was your game installation approximately?
Not quite sure, quite old though - at least 6-8 months since the last fresh re-install, had just been using ModAssistant to reinstall mods with each new game update.
For that issue to be valid it should be as old as this commit: 6833e129a54d24ec51c32e3352de02dd17407a17 If you first installed BSIPA prior to this commit, I mean. Do you think it is the case?
Ah right yeah, I have log files as far back as 2020-08-18 which contain BSIPA log items, so yeah, definitely installed BSIPA first before that commit, although I would've done numerous reinstalls since which meant that json file was probably recreated within a fresh reinstall or two over time.
Provided that you still had logs from 2020, then you never did a clean reinstall. In this case, the config file would remain untouched. The issue happens because BSIPA never updates the list of game assemblies to virtualize.
Ah yeah, true.
I guess in this case it's a matter of making BSIPA look for the existing file during an update/installation, and override that array with the new values for the game assemblies each time - I would try and do a PR but I'd have no idea where to start with implementing a fix like that, nor could I test it lol
Experiencing an issue when trying to play (seemingly) any map, where it gets stuck on a black screen, found that the base game worked unmodded, so started trying to narrow it down to which mod is causing this.
Installing mods one at a time, I found the behaviour only started once MappingExtensions was installed.
Opened an issue on the MappingExtensions repo, @Meivyn confirmed this is an issue with BSIPA, not his mod?
See that issue here: https://github.com/Kylemc1413/MappingExtensions/issues/19
Meivyn outlined how the process to fix this manually is as follows:
Therefore this issue is a request to see if there is a way BSIPA can be updated to resolve this automatically.
All mods installed were as follows:
Full log file attached. To try and keep the logs as verbose as possible: simply ran game, played one of the base maps, left it stuck on the black screen for that map for a moment, then closed the game.
On Windows Version 10.0.19044 Build 19044
_latest.log
Couldn't locate any other log files that looked relevant, let me know if there is more information needed to try and replicate this issue.