Open telanus opened 5 years ago
It happens to me too, Android 8.0. I just need to go home and back to the game and it is completely unresponsive. In my case it only happens the first time I load the emulator, if I switch again it will work. In my case this issue happens since the first version I tested 1.3.1
Does this bug occur in all games?
@nikita36078 try testing with Do not keep activity (DNKA) on.
The option is accessible from android developer settings
I think it is a good time to move to MVVM architecture.
Does this bug occur in all games?
with a quick test it seems it only happens with touchscreen games. Currently playing GT Racing 2 The Real Car Experience and Spider-Man Ultimate Power and both have the same problem. but Rayman Raving Rabbids TV Party doesn't suffer the same problem, but it's a non-touchscreen game
I have experienced this on racing fever gt 3d (keypad) but somehow I can't reproduce it now.
Add-on from my earlier report, Rayman Raving Rabbids TV Party does not have this problem, but Tiger Woods PGA Tour 11 does suffer from this too, and it's a non-touchscreen game
@hex007 I can't catch this bug even with the Do not keep activity flag. I'll try to check it on Android emulator.
I'm still thinking what's better - MVP or MVVM :) And I guess I need to implement unit tests too - to get rid of regression issues.
I can confirm it still happens on my Moto x4 with Android 9.0 on both Doom RPG and Wolfenstein RPG but not Asteroids or Opera Mini. DNKA has no effect either.
Emulator version: 1.3.6-play
Device: Alcatel one Touch 6012x
Android version: 4.2.2
Description of the issue: When you leave a game open (like when helping a customer during a slow day) and then go back to the game after unlocking the phone, j2me-loader doesn't accept any input, and you need to go out and go back into the game before it'll accept any input