Open carlusanbar1993 opened 4 years ago
This issue not duplicate, but this feature was mentioned before. #505
@nikita36078 Is there any update on this? Possibility of implementing Fluidsynth for SF2 playback?
It would definitely allow for games to have better sounds than the (pretty poor) default soundfont Android has.
Is there any plan on implementation of this in near future or are there any work arounds for it? It will be really helpful.
Custom Soundfont J2me loader update next 1.8.0 new feature add Soundfont j2me loader for devices support Soundfont .sf2
Now update 1.8.0 new feature add Soundfont .sf2 requirements for J2ME loader
Now update 1.8.0 new feature add Soundfont .sf2 requirements for J2ME laoder
we still in 1.7.9 and still no PR or commit about adding soundfont support.
Is now launch update j2me loader android new feature added Soundfont .sf2 1.8.0!
Is now launch update j2me loader android new feature added Soundfont .sf2 1.8.0!
@Lipomashi1510 How many do not repeat "honey" - it will not become sweeter in the mouth. Your hype won't speed up soundbank support - that's not how it works.
You can compile yourself in JL-mod 0.83.sf in soundfont2 branch, if you want sf support. (since still experimental and that version still unreleased).
Now in j2me loader update now is 1.8.0! Tutorial how to add Soundfont .sf2 J2ME loader this tutorial: https://youtu.be/cGyK3ZAcshk
Now in j2me loader update now is 1.8.0! Tutorial how to add Soundfont .sf2 J2ME loader this tutorial: https://youtu.be/cGyK3ZAcshk
Don't make fool people. that kemulator only on pc. also don't share fake links.
Emulator version: All
Game version: All
Game resolution: All Device: All Android version: 4.1.2 Description of the issue:
add sound source support to customize the gaming experience in midis sound effects.