Closed baltuonis closed 4 years ago
It seems to depend on target width settings. When I had it 80 it was causing constant loops. After settings it to 90 I haven't had this anymore (will have to get some users feetback though)
Hello! Thanks for reporting this. Can you attach any demo/example so I can reproduce?
I can't reproduce it with targetBlockWidth=80, it's possible that something's broken on your side. Please attach a reproduction example (CodePens, Demos, etc) so I could take a look. Thank you!
I get strange Maximum update depth exceeded error in certain cases when rendering multiple images. Do you know what could be the problem of not stopping recursive calls?