Closed VincentCordobes closed 2 years ago
Thanks.
Yes, absolutely, PGN handling is definitely within the scope of this library. To help make some decisions about data structures, can you please describe what kind of operations you would be doing with parsed games?
Currently, I'm building a tree that looks like:
type Node = {
ply: Ply
fen: Fen
san: San
children: Node[]
}
Basically I would:
I've seen your work for python and this looks perfect. Let me know if I can help ;)
+1, a visitor interface like your python-chess
would be fantastic
I finished a basic implementation. Still needs more testing, documentation, and maybe some convenience methods/functions ...
Is it something that could be part of this library ?
Btw thank you for this awesome lib! :)