A chess library for Python, with move generation and validation, PGN parsing and writing, Polyglot opening book reading, Gaviota tablebase probing, Syzygy tablebase probing, and UCI/XBoard engine communication
This can be out of scope on python chess, but would like to ask how the lichess model was created? Is it from lichess games? What player ratings? What time control?
This can be out of scope on python chess, but would like to ask how the lichess model was created? Is it from lichess games? What player ratings? What time control?
I plan to create a model based from lichess games with some criteria, but perhaps I can just use the current model.
Thanks.