Open marek9499 opened 6 days ago
Hi, thanks for reaching out. For me the application only requires about 30-45MB of RAM. I agree that 350MB is way too much.
Could you please check which version of BrightIntosh you are running and which settings you have enabled?
I will say this - after turning on the application, the amount of RAM is actually about 30-50MB, although after turning on additional brightness it jumps to 330MB. Is it the same for you?
https://github.com/niklasr22/BrightIntosh/assets/32765296/731fa6dc-a626-47d2-abd9-7dbef8f31846
Thanks for the video. Unfortunately I can't reproduce the issue like this on my devices.
Maybe it has something to do with the generation of the MacBook. I have only M1 based devices, but I was said that on an M3 Pro BrightIntosh allocates 160MB of RAM...
I suspect it has something to do with the memory management of the device. In the Activity Monitor, you can enable another column called "Real Memory" which shows the actual physical memory. There you should see a more reasonable memory size for BrightIntosh. Let me know if this isn't the case on your device.
of course, thanks for the info - I'll check it next week. I'm currently on vacation and don't have access to a Mac 😁
Just checked on my M2 pro 14 inch MacBook Pro:
hey, today I bought the application and I am very happy with it, although I noticed that it consumes quite a lot of RAM - just like messenger. Taking into account the point of the application, I don't know what to call it - the issue of its simplicity, I think that the application should not take up so much RAM. In this application we have fabulously simple components such as a slider, window and buttons, and indeed mechanics - logic. For example: Messenger has real-time socket communication, audio/video connections, encryption and many others. I'm sending a screenshot from the app's process manager for comparison. I have an M3 Max with 36GB RAM and I have a large memory reserve, but there are people who have 16 and even 8GB RAM. I would send a pull request, but I develop in TypeScript, not Swift :D Therefore, dear author, could you pay attention to what is draining RAM in your app? And if it doesn't work, let me know and I'll try to check something myself.