nikotine40 / confogl

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Plankcountry Ferry Bug, any way to fix? Or force spawning to be allowed? #33

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
I'm sure your aware of the bug.

Occasionally, although lately has happened on many games I've joined, as 
soon as the ferry event is activated the infected are unable to spawn with 
a message telling the survivors have escaped, the survivors can't take 
damage, and the entire map is screwed as the distance travelled jumps 
straight up to 500/500 for both teams. 

Is there any way to solve this crippling bug? 
If not. Would it be possible to check that the infected are unable to spawn 
if the glitch does occur, and force allow spawning of SI?

Loving the config guys.
Thanks.

Original issue reported on code.google.com by blakelue...@gmail.com on 15 Apr 2010 at 6:04

GoogleCodeExporter commented 8 years ago
I have been looking into this some time before.

Here is what happens. Upon survivors press the event button "m_isFinale" gets 
set to
1. E.g. the game believes we are in a finale. Then the random bug comes in
("Survivors have escaped").
I can't really tell why this happen. I have tried reset "m_isFinale", but it 
seems
this does not have any effect.

Overall there is alot more bugs with SF. But this one is really game breaking as
survivors gains all distance points instantly. This probably needs a fix from 
Valve
them self.

Original comment by MrZer...@gmail.com on 15 Apr 2010 at 7:01

GoogleCodeExporter commented 8 years ago
I know it's not a problem with the config.

Original comment by blakelue...@gmail.com on 15 Apr 2010 at 7:01

GoogleCodeExporter commented 8 years ago
Oh I posted that before I saw yours. hehe.
I saw that you had been looking at it MrZero awhile ago in your old thread on 
AlliedModders. 

I think you said you contacted them about it, did you get any response? 

Thanks.

Original comment by blakelue...@gmail.com on 16 Apr 2010 at 7:04

GoogleCodeExporter commented 8 years ago
I think Valve is more than aware of this bug. Gets posted all the time on their 
board.

But for now I will mark this as "will not fix" due to this is a more underlay 
problem
in the map and not really server sided.

Original comment by MrZer...@gmail.com on 16 Apr 2010 at 7:20