Closed GoogleCodeExporter closed 8 years ago
Most of those are cheat cvars, which can't be changed by clients anyway when
sv_cheats is off. Are you sure checking for all of these is necessary?
Original comment by prodigysim@gmail.com
on 31 Aug 2010 at 2:48
As long as u cant check for clientplugins all these variables have to be fix.
For example the POV Plugin
(http://www.l4dmods.com/index.php?option=com_joomloads2&view=package&pid=212&Ite
mid=32) was such a thing untill valve added values for it. Like in this plugin
it is possible to change cheatvalues without sv_cheats=1
Original comment by beranek....@gmail.com
on 31 Aug 2010 at 5:12
There's a number of other ways we could deal with client plugins besides
blocking any cvars they could use. I'm pretty sure with the same plugins it
would be easy for them to block the cvar from being queried by the server.
1. Valve has talked about removing DLL addons from clients (not sure if this
has happened)
2. addons_eclipse_content 0 support for non-official servers is coming
3. We could check for sourcemod/metamod cvars, and kick those clients
4. Rather than building in a massive anti-cheat, people can add KAC or some
other Anti-Cheat to their configurations.
We aren't going to add these cvar checks to default confogl, but feel free to
add them to your own config.
Original comment by prodigysim@gmail.com
on 31 Aug 2010 at 5:19
Original issue reported on code.google.com by
beranek....@gmail.com
on 30 Aug 2010 at 8:59