This pull request adds Windows ARM32 support (WOA64 requires additional modifications)
Tasks:
[x] Port SSE2NEON (maybe just add neonmath?)
[x] Successful compilation and startup
[x] Fix graphical glitches (vtf wrong aligment issue in MSVC)
[ ] Fix fullscreen crash and completely wrong touchscreen handling
[ ] Fix physics bugs
[ ] Test on ARM64 (does not compile on VS2017 and I'm lazy to install VS2022)
- [] Remove SDL (SDL was returned to support touch)
- [ ] Rewrite shaderapidx9 for DirectXMath (currently not running and no headers for *unix)
This pull request adds Windows ARM32 support (WOA64 requires additional modifications)
Tasks:
- [] Remove SDL(SDL was returned to support touch)- [ ] Rewrite shaderapidx9 for DirectXMath (currently not running and no headers for *unix)Build: