Closed matthijn closed 10 years ago
There should be a proper STKMatchPlayerNode for the game scene, wrapping the labels and other components for the player. That way, the game scene only needs two STKMatchPlayerNodes and not a bunch of STKLevelIndicators and CCLabelTTF's floating around for both players.
Makes it easier to update them as well. (by listening to the model)
The STKLevel indicator is also used for the player score. So you cant just "connect" it to an STKProgress model for updating in the node itself. Next to that, the label is not always on the same position or sometimes is absent or a different font.
Increase the score of the players while playing.