nilswx / strik

Mobile multiplayer word game with cocos2D
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Timer stops counting in background #69

Closed matthijn closed 10 years ago

matthijn commented 10 years ago

When going to the background and returning the timer continues where it left off, it should continue to "count down" in background. This can be achieved by getting the internal time @ start and subtract current time from it.

nilswx commented 10 years ago

Could be done at every frame update:(ccTime)dt or something?