Open arnetheduck opened 1 year ago
Yes and no. Large parts of the ABI are undefined and changing with the various mm
and exceptions
implementations but there is a "stable" subset:
.bycopy
objects must match C structs..union
objects must match C unions.cstring
, cint
etc must match C.var T
must be mapped to "pointer to T".cdecl
, stdcall
must match the platform's calling conventions though that is largely obsolete on any target except for windows, x86, 32 bits.It's unwise to leave these things unspecified, every C wrapper depends on my outlined informal spec. But we can allow for object field reorderings unless .bycopy
is used.
enums must be 1, 2, 4 or 8 bytes and the size must be minimal unless they have fields that map to negative values.
does the compiler actually generate C code that enforces this? in C, it's arbitrarily sized.
https://stackoverflow.com/questions/366017/what-is-the-size-of-an-enum-in-c -
does the compiler actually generate C code that enforces this?
Yes, it doesn't map enum to C's enum but to e.g. unsigned char
etc.
there is a "stable" subset:
- enums must be 1, 2, 4 or 8 bytes and the size must be minimal unless they have fields that map to negative values.
- char must be 1 byte and unsigned.
- openArrays are always expanded (ptr, len) pairs.
.bycopy
objects must match C structs..union
objects must match C unions.cstring
,cint
etc must match C.var T
must be mapped to "pointer to T".- inheritance is compatible with C++ if compilation to C++ is used.
- The calling conventions like
cdecl
,stdcall
must match the platform's calling conventions though that is largely obsolete on any target except for windows, x86, 32 bits.
That should be documented somewhere, even literal copypaste of that is better than nothing IMHO.
I think it's fine that Nim's ABI is largely undefined. Nim does not map well to plain C. I think my project Genny solves this issue in a better way. Instead of hoping to get the correct Nim ABI, just guide it to generate the best ABI you can. Nim can do a ton of meta programming. This way you control exactly what happens: who frees the objects, how polymorphism and generics are handled. You even get a .h file you can use in your C project with correct layout and functions.
My goal with Genny is to generate the best wrapper not just for the C language and others: python, js, C++, ruby... as well.
As nice as genny is I think something akin to cbindgen or nbindgen makes a bit more sense, especially since the Nim compiler can be used mostly as a library. To this end I did toy with this premise, the present state takes something like https://gitlab.com/beef331/seeya/-/blob/main/tests/basicproc.nim and emits https://gitlab.com/beef331/seeya/-/blob/main/tests/testlib.h It's not the prettiest or best, but it was just a toy afterall.
I think @beef331's library reinforces my point. A library should generate an ABI and .h files and similar files for other languages. Instead of Nim compiler trying to do it.
This seems good to me. I don't see too much point in half-defining an ABI outside of what is strictly necessary for existing C interop. Speaking of which, is the structure of enums, chars, openarrays, and var T defined above necessary for anything or just best practice?
However: note that the Rust language team has begun work on a language-independent "crabi" that aims to be an ABI for languages with proper type systems, and a superset of the C ABI. This seems to be a very long term project: but as I understand it will provide for significant enough improvements to dynamic linking and cross-language interop that it would be well worth conforming to it when it rolls around.
crabi is moving faster than expected. An initial draft of the ABI is available here: https://github.com/rust-lang/rfcs/pull/3470/ https://github.com/rust-lang/rfcs/pull/3470/files
It is written with Rust in mind: but as Nim shares a similar type system, respecting it may be valuable.
Rust language team has begun work on a language-independent "crabi"
More broadly, the ABI freedom should apply to "native nim" by default - on top of that, any constraints should be explicit whether that is C
, C++
or in the future, crabi
.
There are other interop examples, ie haskell and swift use specific error passing and call/argument conventions which also represent plausible ABI constraints that could be added.
Abstract
Nim ABI should be documented as undefined by default, allowing the compiler to make free optimization choices, with the possibility to define compatibility options.
Motivation
No response
Description
Currently, the ABI of Nim is not well-defined, except that it's loosely based on whatever the backend decides to emit.
There exist some backend-specific pragmas to control some aspects of the ABI - for example
{.packed.}
,{.align.}
,{.bycopy.}
etc, but these are spotty and live in a vacuum of otherwise undefined behavior - for example, how parameters are passed depends on undocumented and arbitrary features like the size of the object.With this proposal, the idea would be two-fold:
object
may change / be reorganised by the compiler as it sees fitexportc
- this means defining behaviors and disallowing the use of features with undefined behaviors in such functionsexportc
, thevar
and "ordinary" parameter passing should be well-defined and documented - alternatively, it should be disallowed and only be allowed with further more specific annotations (iebycopy
).exportc
for object would force the compiler to generate fields inC
order and rulesAllowing the compiler ABI-freedom allows the implementation of significant optimizations - one such optimization is field reordering for alignment purposes: this allows the compiler to order fields according to an optimal arrangement for the target platform, taking into account alignment requirements etc.
Code Examples
Most benefits of ABI freedom can be realized using the C backend -
nlvm
can take further advantage by guiding the optimizer using llvm-specific metadata that is used to achieve good performance in other languages such as rust/swift/etc which already have features like this.Backwards Compatibility
Backwards compatibility can be achieved by adding various degrees of strictness to the language in phases, starting with warnings (akin to deprecations) and finally introducing compile-time errors for things that previously were undefined and may become invalid under such optimizations.
Some backwards incompatibility is expected when encountering code that relies on the current implicit undefined behavior - for example, code might assume that just because previous versions used a pointer to pass >24-byte objects to a function, this will remain so. Such code is arguably already broken, but the edge can be taken off the upgrade by simply highlighting such code as invalid, either via warning or error - it's viable because it's constrained to
exportc
/importc
functions which see limited use.