ningalu / turn-based-combat

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Handle all Actionable values in all contexts #46

Open ningalu opened 1 week ago

ningalu commented 1 week ago

There are some situations (mostly when dealing with simultaneous Action resolution) where the full set of Actionable values are not handled. Determine whether Actionable values themselves should be handled by some callback or whether there is some processing the Scheduler can do to maintain the current set of callbacks