issues
search
ninja-syndicate
/
supremacy-gameclient
Supremacy Unreal Engine Project
1
stars
0
forks
source link
Porting blueprints into C++ and some weapon fixes (GAM-163)
#644
Closed
kimaust
closed
1 year ago
kimaust
commented
1 year ago
Notable Changes
Removed no longer needed billboard component from all weapons and static mesh comp set up for dynamic scaling
Fixed some miniguns having EjectShell niagara effect auto activate turned on
Fixed mech weapon scaling to fit properly on the sockets.
C++ collected log types in to one file for easy inclusion.
C++ Weapon scale component
Moved most of the BP_Weapon stuff into C++ Weapon
Also fixed laser beam range (GAM-163)
linear[bot]
commented
1 year ago
GAM-163 Fix laser beam range and scan rate
Notable Changes