Closed ansahtoby12 closed 8 months ago
From the instructions which can be found in the README.md:
Add
com.ninstar.rpc
to the identifier field if you selected Mac OSX.
Also, it seems like you are using Godot 4.x which is not compatible with the current version of the source code nor its dependencies. Use 3.5.x instead, this is also mentioned in the instructions.
alright thank you
What do I put for the 'bundle identifier' when im exporting?