Closed GoogleCodeExporter closed 9 years ago
Only let the camera move in the world volume (i.e. bind it to [0, WorldWidth - 1] in both x, y)
Original issue reported on code.google.com by nin...@gmail.com on 2 Mar 2012 at 12:06
nin...@gmail.com
Done
Original comment by nin...@gmail.com on 2 Mar 2012 at 8:26
Original issue reported on code.google.com by
nin...@gmail.com
on 2 Mar 2012 at 12:06