nint22 / dwarfcraft

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Need Voxel Ambient Occlusion #202

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
See posts from r/gamedev: 
http://www.reddit.com/r/gamedev/comments/rm198/voxel_ambient_occlusion_help/

Original issue reported on code.google.com by nin...@gmail.com on 24 Apr 2012 at 7:53

GoogleCodeExporter commented 9 years ago
First attempting with 33a's simple geometric approach: 
http://www.reddit.com/r/gamedev/comments/rm198/voxel_ambient_occlusion_help/c473
nln

Trivial, but seems powerful, with a distance of just directly adjacent cubes 
(so just the 8 touching each vertex)

Original comment by nin...@gmail.com on 24 Apr 2012 at 8:00

GoogleCodeExporter commented 9 years ago
Done! Looks MUCH better! http://i.imgur.com/wbu6R.jpg

Original comment by nin...@gmail.com on 24 Apr 2012 at 8:15

GoogleCodeExporter commented 9 years ago
*Forgot to mark as solved

Original comment by nin...@gmail.com on 24 Apr 2012 at 8:15