We can do this either by adding a new byte of data to each cube, OR only render
deeper levels once reached by a dwarf (though rendering new chunks could halt
the system; may need to use threads, which will introduce a big code change)
Original issue reported on code.google.com by nin...@gmail.com on 31 Oct 2011 at 4:09
Original issue reported on code.google.com by
nin...@gmail.com
on 31 Oct 2011 at 4:09