nint22 / dwarfcraft

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Camera should rotate on target, not eye #35

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
When rotating the camera, it should rotate whatever it is intersecting; allows 
more logical movement

Original issue reported on code.google.com by nin...@gmail.com on 31 Oct 2011 at 8:19

GoogleCodeExporter commented 9 years ago
1. Camera is still free to move anywhere using AWSD or arrow-keys
2. Mouse re-centers upon rotation
3. TODO Dragging now scales based on fovy
4. TODO Camera rotates on a 10 unit-radius

Original comment by nin...@gmail.com on 4 Nov 2011 at 3:24

GoogleCodeExporter commented 9 years ago
1. Done
2. Done
3. Done
4. Done: code is a bit complex to do this but not by much..

Original comment by nin...@gmail.com on 5 Nov 2011 at 2:50