The idea is when you rotate your camera, there is a ratio that internally
rotates a little more or less; at a breaking point the sprite pattern will
change / flip to something else.
Original issue reported on code.google.com by nin...@gmail.com on 2 Nov 2011 at 7:52
Original issue reported on code.google.com by
nin...@gmail.com
on 2 Nov 2011 at 7:52