Open GoogleCodeExporter opened 9 years ago
Taking over the art assets for myself.
Nicola
Original comment by nicola.k...@gmail.com
on 10 Nov 2011 at 8:56
Currently needed graphics
- Terrain.png
-- Much like minecraft, a 512x512 tile sheet of 16x16 tiles, of all
terrain/rock/non-entity types
-- See pages 9-10 for a list of material types
- UI / Graphical User Interface skin (current one is g2Blue.png)
-- See http://code.google.com/p/glui2/ for details on how the GUI library works
- Dwarfs
-- 3 to 5 (aim for 5) unique dwarf models
-- 5 "addon" sprite sheets that are various items that overlay ontop of the
dwarfs. They are: 1. helmets, 2. glasses, 3. chest piece, 4. pants, 5. tools
(implementation note: all of these should have 6-8 variants of each, and can
all probably be put into a single sprite sheet instead of 5 different texture
files)
- Sun / moon scroll
-- If you see at the top, I want a moon and sun to scroll over time; this is to
help the user know what time it is, but it should include sun, moon, and
clouds, but should be a low-resolution image, not too high-res since it's in
such a small screen space
- Logo
-- Game needs a logo
- Bitmap font
-- Similar to Glui2's GUI skin; we need a font character set; nothing special,
but would be nice to have something different
-- Self-note: Do we want monospace (like consoles) or "tight-fitting" spacing
(like Word)?
- Mobs
-- Slimes
-- Poisonous Bats (same as bats, just green)
-- Zombie
-- Orc (Big)
-- Gremlin
-- Spiders (small & monster sizes)
-- Goblin (small)
-- Minotaur
- Animals
-- Cows
-- Chickens
-- Pigs
-- Snakes
-- Dogs / Cats
-- Bats
-- Deer / Elk
''This list is not set in stone, and can be changed / removed / added as game
mechanics need''
Original comment by nin...@gmail.com
on 10 Nov 2011 at 6:30
Original issue reported on code.google.com by
nin...@gmail.com
on 6 Nov 2011 at 7:39