All entities execute a special instruction-set, almost like a processor, but
only within certain time. All entities should have basic sprite drawing
functions and movement. Entities may take more time executing one instruction
versus another (i.e. movement may take more time to execute, as it needs to
animate over game time)
Original issue reported on code.google.com by nin...@gmail.com on 7 Nov 2011 at 4:16
Original issue reported on code.google.com by
nin...@gmail.com
on 7 Nov 2011 at 4:16