nint22 / dwarfcraft

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Split OctreeView into a scene generation and scene rendering files #7

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Need to pull out the VBO code

Original issue reported on code.google.com by nin...@gmail.com on 25 Oct 2011 at 8:58

GoogleCodeExporter commented 9 years ago
Need to allow per-chunk regeneration, as well as per-chunk access functions 
based on positional / volume checking.

Original comment by nin...@gmail.com on 27 Oct 2011 at 8:48

GoogleCodeExporter commented 9 years ago
Complete; split current source files into:
1. MainScreen (passes data)
1.1. WorldView (handles user input of the world; may render multiple octree)
1.1.1. OctreeView (renders an octree)
1.2. UserInterface
1.2....

Original comment by nin...@gmail.com on 29 Oct 2011 at 10:56