Closed GoogleCodeExporter closed 9 years ago
Note: VBO-related generation can (and should) be optimized for this. Meaning if
a chunk is a massive block of dirt, rather than generate individual faces per
cube, we can create an n x n quad top-surface, then nx1 lengths for the x and z
axis.
Consider making chunks significantly smaller, such as 4^3 or 6^3, to help with
VBO speeds.
Original comment by nin...@gmail.com
on 18 Nov 2011 at 7:57
Almost done, but two new issues:
1. Every one line of geometry is missing
2. Camera is acting weird; selection fails
Original comment by nin...@gmail.com
on 21 Nov 2011 at 3:52
1. Fixed
2. Fixed
All done!
Original comment by nin...@gmail.com
on 21 Nov 2011 at 4:15
*Not labeled correctly
Original comment by nin...@gmail.com
on 21 Nov 2011 at 4:17
Original issue reported on code.google.com by
nin...@gmail.com
on 18 Nov 2011 at 7:54