nipkownix / re4_tweaks

Fixes and tweaks for the "UHD" port of Resident Evil 4
zlib License
329 stars 32 forks source link

Change enemy size by ESL ID #256

Open DarthxVoid opened 2 years ago

DarthxVoid commented 2 years ago

Describe the feature you'd like to see added

@emoose We found out where the size of the enemies changes, we tested it in the claw and in the mega Just change the floating point in HEX We wanted to know if you can find out how to change the esl id or the enemy's pointer I'll leave the hex here

(values stored in float32)

Garrador 1B 0A - 70D264

Mega Salvador 20 16 - 70CA18

Lioncky commented 1 year ago

Different animals haven't the same offset, and the .esl file is not made for the size, there is no memory for that.