As it stands, the QTEs in cutscenes can be disruptive to the overall flow of the game, especially if you're playing for the story. However, I still want to keep QTEs in boss fights for the added challenge they provide.
I'd like to suggest an option to disable QTEs in cutscenes only, but keep them in boss fights. This would allow players to enjoy the game's story without being interrupted by QTEs, while still providing a challenge during boss fights.
Describe the feature you'd like to see added
As it stands, the QTEs in cutscenes can be disruptive to the overall flow of the game, especially if you're playing for the story. However, I still want to keep QTEs in boss fights for the added challenge they provide.
I'd like to suggest an option to disable QTEs in cutscenes only, but keep them in boss fights. This would allow players to enjoy the game's story without being interrupted by QTEs, while still providing a challenge during boss fights.