I use an AHK script along with Tweaks to move the player down on the Z axis, (using L1 to move the player up and L2 to move the player down). The current camera controls are the opposite of this with the R1 and R2 buttons, which is really counterintuitive for me as I have been using those buttons for a long time to move up and down.
Is there anyway we could see a feature implemented that would allow users to assign their own controller buttons for this, or at least to swap the two R1 R2 triggers out?
Thank you! I love this new camera. Its making editing bone weights much easier, as I can really get a better look at the models when they are moving.
I was able to create a workaround using DS4Windows (special actions that switches profiles with the same buttons that toggle the camera). Second profile simply swaps the buttons.
Describe the feature you'd like to see added
I use an AHK script along with Tweaks to move the player down on the Z axis, (using L1 to move the player up and L2 to move the player down). The current camera controls are the opposite of this with the R1 and R2 buttons, which is really counterintuitive for me as I have been using those buttons for a long time to move up and down.
Is there anyway we could see a feature implemented that would allow users to assign their own controller buttons for this, or at least to swap the two R1 R2 triggers out?
Thank you! I love this new camera. Its making editing bone weights much easier, as I can really get a better look at the models when they are moving.