nipkownix / re4_tweaks

Fixes and tweaks for the "UHD" port of Resident Evil 4
zlib License
340 stars 33 forks source link

Requests #518

Open alascokevin1 opened 1 year ago

alascokevin1 commented 1 year ago

Describe the feature you'd like to see added

  1. Able to disable rain to increase FPS after Del Lago Boss Fight
  2. Crosshair style (gamecube, cross, triangle, square, circle)
  3. Crosshair thickness
  4. Disabled QTE needs increase the ability to do things like swim fast during Del Lago fight, operating (canon on castle, Ashley rotating), being hold/bitten by enemies/boss
  5. Disable fade & become quick loading when opening doors for the next checkpoint
  6. Disable Separate Ways Title Animation
  7. Switchable day and night. I love to play and enable night time for new experiences.
  8. Add playtime in real-time (up to 12-hr) while you're playing in any campaign outside the typewriter save
  9. Scope style
  10. Infrared scope color variation inspired from re4 remake
  11. Smaller subtitles in main game, extras and mercenaries
  12. Fix drops disappearance from enemies
  13. Even smaller buttons interaction of objects, doors, QTEs, etc.
  14. HD Project version on startup screen and main menu
Klemci commented 1 year ago

Auto-collect drops from enemies (without animation), and disable the big glow thing too, thanks.

alascokevin1 commented 1 year ago

Auto-collect drops from enemies (without animation)

Disable big glow thing is already in nexus by Renzk https://www.nexusmods.com/residentevil4/mods/248

  1. The players will pick up the drops from enemies or from objects without animation showing just like re4 remake.
Klemci commented 1 year ago

Big glow removal, great idea, thanks for the link... i extracted HDProject's core.udas (i use the one from SMALLER, SIMPLIFIED HUD) and compared .... ... this six files are different but i don't know if the HDProject HUD mod will be impacted if merged :

Answered : https://www.nexusmods.com/residentevil4/mods/248?tab=posts

nr1995 commented 1 year ago

also an option to prevent the forced map-opening you get in some new areas.