nipkownix / re4_tweaks

Fixes and tweaks for the "UHD" port of Resident Evil 4
zlib License
340 stars 33 forks source link

SmoothAnalogTurning: fixed acceleration curve #529

Open pas-de-2 opened 1 year ago

pas-de-2 commented 1 year ago

Did some more research and realized I needed to square the post-deadzone analog throw value to get a proper response curve when doing player rotation on an analog stick. Now it should feel right.

Test build: dinput8.zip