Open ZxSol opened 1 year ago
The same
little update, I switched to 1.8 version of RE4Tweaks and I havent gotten this error anymore, other people in the RE modding discord have also mentioned this too, so it seems its best to keep using 1.8 until this gets fixed
Please upload a CrashDump so we can take a look.
Dear nipkownix, how can we do this? You don't mean _gameoutput.log, do you?
If your issue still persists feel free to make a report about it on the GitHub issues page - if the problem is crashing/loading related you can try creating a CrashDumps folder inside the Bin32 directory (next to bio4.exe/steam_api.dll/etc), then the next time game crashes hopefully some info about it will be written in there, please include that with any reports you make!
I am also getting a lot of these, mostly when retrying after ALT + Tabbing to desktop
My CrashDumps folder is still empty even after silent CTD. Then I unchecked some of the options that were included in version 1.9 and after that there were no crashes in the game, 25-30 hours have already been played. Unchecked options were: SpeedUpQuitGame FixSilencedHandgunDescription If I'm not mistaken and this is not an accident, then this can be confirmed by other players who have CTD. Maybe we'll catch a bug.
@Almashina Yes, this is because this error doesn't actually trigger a crash in the same way. We can often ignore this pop-up warning and continue to play by pressing 'Ignore'. This being said, it is still a big problem to have this message pop up.
I will check the 'SpeedUpQuitGame' option first and see if that helps.
EDIT - Still got the problem happening with the 'SpeedUpQuitGame' option disabled
@nipkownix in my mod I use the option of speed and size of the Enemies a lot, and it gives this direct error even though it does not give anything in the game, the people who test my mod were afraid to continue the game and they closed it And this error with me never results in a crash
re4_tweaks.zip dinput8.zip This is my re4_tweaks folder and dinput8.ini with dinput8.log files with no CTD or Visual C++ errors for about 25-30 hours to date. The game setup is:
It would be nice if someone could check all this config for crashes and/or c++ errors.
Mister-Curious, I was getting:
In the second case, I have a "silent" CTD - the CrashDumps folder was left empty. After that, I changed some settings, unfortunately, I didn’t mark exactly which ones at that time (except SpeedUpQuitGame and FixSilencedHandgunDescription), but the errors and crashes stopped. I can't check the CrashDumps folder for the 1st and 3rd cases because there are no more crashes/errors to this point.
In hopes of getting this cleared up I removed all instances of scaled enemies in the room I was working on, yet the problem persists. The lack of CrashDumps for this obviously makes it harder to troubleshoot, so I am at a loss as for what is causing this .
Hi all! I caught a crash to desktop after many dozens of hours of bug-free play. Not sure if this is due to a C++ bug, but luckily there is a dump. The moment in the game is mission 5-3, Mike the helicopter guy appearance level. This crash occurred when leaving the level and using the gate. The error doesn't happen all the time, but I've encountered it before in the same place, possibly on "separate ways". bio4.exe.20230625001137.zip
7I have the most recent version of RE4_tweaks installed along with the HD project, the game boots normally and lets me play for a while,, but after about 15 minutes or so, the game will crash throwing an assertion failure crash if I change weapons in the inventory menu when it leaves the menu, or when I enter a new room https://imgur.com/gallery/ghgdTMk