niteshmourya / app-inventor-for-android

Automatically exported from code.google.com/p/app-inventor-for-android
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703 error can't play wav file #1616

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Getting a 703 error when playing certain wav files in the app usually after 
changing volumes.

Original issue reported on code.google.com by mixmaste...@gmail.com on 12 Jun 2011 at 12:44

GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
Building App (attached SounDroid.apk) as indicated in
Chapter1 "App Inventor for Android" by Jason Tyler.
Sound file plays ok when auditioned on PC(Thinkpad T60)
App plays sound via emulator on PC 
but no sound and error 703 on phone(Xperia X10 mini pro upgraded tp androi 2.1)
either when usb attached or when app usb downloaded.
Phone can play other mp3s ok via standard app satisfactorily

Original comment by laurence...@gmail.com on 20 Jul 2011 at 7:32

Attachments:

GoogleCodeExporter commented 9 years ago
I have the same issue. The app worked fine with three diferents audio files and 
three diferent audio components. (3 mp3)
The I started adding audio components until 9 different sounds (8 mp3 and 1 
wav). After packaging several times it only sounds 1(wav) file of 9. Now I have 
made another new app to play 1 media file (1 mp3) and it doesn't work. I hace 
tried doing the same with one wav file and it works.

Any hints?

Thanks a lot.

I have heard that I only need one audio component and change the source even I 
want to play a different audio.

Original comment by jrvera.net@gmail.com on 3 Aug 2011 at 6:27

GoogleCodeExporter commented 9 years ago
I forgot to comment that it works fine on emulator. Is when I install the .apk 
in the phone that doesn't works fine.

Original comment by jrvera.net@gmail.com on 3 Aug 2011 at 7:54

GoogleCodeExporter commented 9 years ago
I have confirmed that this bug exists in my blockout game which used to work 
fine. It must have been introduced in an update.

Original comment by barnes.t...@gmail.com on 4 Aug 2011 at 12:02

GoogleCodeExporter commented 9 years ago
Have the same problem,  when trying to play a .wav got error 703 but only the 
first time the app do it, then it runs and play all sounds normally

Original comment by magojo...@gmail.com on 18 Aug 2011 at 4:25

GoogleCodeExporter commented 9 years ago
Hi,
its maybe a little help.I have the same Problem with the Error 703.
I mean you must use the Screen1.initialize block and in that the set 
Sound.source but i know not how to use.i mean all sounds must be load by start 
the app and then you can use by a button.

Original comment by DeMann...@googlemail.com on 30 Dec 2011 at 1:59

GoogleCodeExporter commented 9 years ago
Thank you for reporting this. Can anyone upload a source file their project 
that has this problem so we can take a look? Thanks.

Original comment by yonglinw...@gmail.com on 14 Mar 2012 at 5:27

GoogleCodeExporter commented 9 years ago
From Hal(halatmitdotedu@gmail.com):That’s a limitation of android.  We could 
fis this by doing some preproceesing of media files.  Probably worth doing and 
not hard if we can find the right library.

Original comment by yonglinw...@gmail.com on 19 Mar 2012 at 5:17

GoogleCodeExporter commented 9 years ago
It all depends on the sound file. If the format is correct it will play. I just 
converted a .wav file into .m4a and it works now even if the .wav version did 
not.

Original comment by Jakub.Pr...@cdieurope.eu on 3 Jul 2012 at 1:52

GoogleCodeExporter commented 9 years ago

Original comment by yonglinw...@gmail.com on 4 Jul 2012 at 11:35