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Building App (attached SounDroid.apk) as indicated in
Chapter1 "App Inventor for Android" by Jason Tyler.
Sound file plays ok when auditioned on PC(Thinkpad T60)
App plays sound via emulator on PC
but no sound and error 703 on phone(Xperia X10 mini pro upgraded tp androi 2.1)
either when usb attached or when app usb downloaded.
Phone can play other mp3s ok via standard app satisfactorily
Original comment by laurence...@gmail.com
on 20 Jul 2011 at 7:32
Attachments:
I have the same issue. The app worked fine with three diferents audio files and
three diferent audio components. (3 mp3)
The I started adding audio components until 9 different sounds (8 mp3 and 1
wav). After packaging several times it only sounds 1(wav) file of 9. Now I have
made another new app to play 1 media file (1 mp3) and it doesn't work. I hace
tried doing the same with one wav file and it works.
Any hints?
Thanks a lot.
I have heard that I only need one audio component and change the source even I
want to play a different audio.
Original comment by jrvera.net@gmail.com
on 3 Aug 2011 at 6:27
I forgot to comment that it works fine on emulator. Is when I install the .apk
in the phone that doesn't works fine.
Original comment by jrvera.net@gmail.com
on 3 Aug 2011 at 7:54
I have confirmed that this bug exists in my blockout game which used to work
fine. It must have been introduced in an update.
Original comment by barnes.t...@gmail.com
on 4 Aug 2011 at 12:02
Have the same problem, when trying to play a .wav got error 703 but only the
first time the app do it, then it runs and play all sounds normally
Original comment by magojo...@gmail.com
on 18 Aug 2011 at 4:25
Hi,
its maybe a little help.I have the same Problem with the Error 703.
I mean you must use the Screen1.initialize block and in that the set
Sound.source but i know not how to use.i mean all sounds must be load by start
the app and then you can use by a button.
Original comment by DeMann...@googlemail.com
on 30 Dec 2011 at 1:59
Thank you for reporting this. Can anyone upload a source file their project
that has this problem so we can take a look? Thanks.
Original comment by yonglinw...@gmail.com
on 14 Mar 2012 at 5:27
From Hal(halatmitdotedu@gmail.com):That’s a limitation of android. We could
fis this by doing some preproceesing of media files. Probably worth doing and
not hard if we can find the right library.
Original comment by yonglinw...@gmail.com
on 19 Mar 2012 at 5:17
It all depends on the sound file. If the format is correct it will play. I just
converted a .wav file into .m4a and it works now even if the .wav version did
not.
Original comment by Jakub.Pr...@cdieurope.eu
on 3 Jul 2012 at 1:52
Original comment by yonglinw...@gmail.com
on 4 Jul 2012 at 11:35
Original issue reported on code.google.com by
mixmaste...@gmail.com
on 12 Jun 2011 at 12:44