What steps will reproduce the problem?
1. Any point in the game where an AI controlled unit should take an action
What is the expected output? What do you see instead?
The AI should take control of the units instead of waiting forever
What version of the product are you using? On what operating system?
2.0.2 on Windows 7 64-bit
Original issue reported on code.google.com by Freez...@gmail.com on 24 Sep 2011 at 1:17
Original issue reported on code.google.com by
Freez...@gmail.com
on 24 Sep 2011 at 1:17