nitrofski / psxjin

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Frame counter does not update when loading a state in read-only mode #29

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. play game
2. save state
3. advance frames
4. load state
5. frame counter still shows previous frame value after step 3
6. advancing 1 frame will update the counter and show the correct value

What is the expected output? What do you see instead?
I expect the frame counter to update when I load a state. Write mode seems to 
do this fine.

What version of the product are you using? On what operating system?
2.0.2 windows 7 64-bit

Please provide any additional information below.

Original issue reported on code.google.com by Exil...@gmail.com on 4 Mar 2012 at 10:07